curated, redacted, operational

Trajectory Ledger

这不是原始聊天记录,也不是施工日志展柜。这里把近期项目、文档和本地系统推进压成几条可以公开阅读的主线:哪些东西在变成站点、哪些在变成工具、哪些正在沉淀成个人操作系统。

Primary Lanes
SITE OPS

网站与发布

主站、子站、Vercel 发布与静态包合并成一条可持续更新的公开站点线。

  • 2026-06-12Site Publish Console Work / MyHome Public Site Build
  • 2026-05-29Lei Lei Org Site Assembly / New Chat
LOCAL TOOLS

本地工具与 Mac 应用

把现实操作压进桌面工具、快捷入口和可验证的小产品,而不是停在方案层。

  • 2026-06-19The One / Steward OS(主理人):复盘与沟通树(据仓库证据重建)
  • 2026-06-19MenuDeck / ArgusC:完整复盘与沟通树(据仓库证据重建)
  • 2026-06-15WhoAsked — 产品需求文档 (PRD)
  • 2026-06-14TypingBlock(打字艺术)产品需求文档(PRD)
  • 2026-06-11MemoryRunner — Game Design Document (V0 slice)
AGENT OS

个人记忆与代理系统

围绕本地记忆、任务代理、自动化和人工确认边界,形成长期协作系统。

  • 2026-06-19The One / Steward OS(主理人):复盘与沟通树(据仓库证据重建)
  • 2026-06-16Product Requirements Document: “Achieve My Factory” — An Agent-Native Software Development Pl...
  • 2026-06-16Steward: A Local-First Ambient Second-Brain Architecture — Synthesis & Production Blueprint
  • 2026-06-15PRD — 主理人 / Personal Ambient Second Brain
  • 2026-06-15WhoAsked — 产品需求文档 (PRD)
VISUAL SYSTEMS

地图、3D 与可视化

旅行地图、3D 场景和信息可视化把抽象项目变成可感知的空间界面。

  • 2026-06-19MemoryRunner / MemoryKingdom:完整复盘与沟通树(据仓库证据重建)
  • 2026-06-11MemoryRunner — Game Design Document (V0 slice)
  • 2026-06-11MemoryRunner — Privacy Model
  • 2026-06-11MemoryKingdom V2 — Castle Generation Model
  • 2026-06-21Google Antigravity Codelabs Antigravity Model Context
Timeline / Selected Documents
GeNew Chat
MemeFinder App And Workspace Search
Z
Codex Cli 0 141 0
Google Antigravity Codelabs Antigravity Model Context
Claude Code Tooling ResearchJiaNew Chat
Maps And 3D Integration
Helloianneo Repository Setup
Ai
CodexStripe Plugin Stripe Openai Curated Remote
Codex
Site Publish Console WorkMyHome Public Site Build
Computer Use Antigravity AutoRefactoring
ClaudeSkill
Kami Document Tooling Research
Chrome
Apple Developer Id Application DmgMyprdSkill 1 Npx Impeccable Skills Install
Chatgpt
Lei Lei Org Site AssemblyNew Chat
Codex ProjectsXcode Chatgpt
New ChatSet Up An Automation That Gives
2026-06-19

The One / Steward OS(主理人):复盘与沟通树(据仓库证据重建)

一个 macOS 本地优先的环境第二大脑原型:FastAPI 后端、Next.js 四象限 Inbox 前端、多代理工作流和可验证的测试闭环,被整理成可公开阅读的项目复盘。

2026-06-19

MenuDeck / ArgusC:完整复盘与沟通树(据仓库证据重建)

一个零私有 API 的 macOS 菜单栏管理器,围绕像素级假图标条、实时换装点击和菜单栏可见性管理,把系统层摩擦压成可操作的小工具。

2026-06-19

MemoryRunner / MemoryKingdom:完整复盘与沟通树(据仓库证据重建)

一个本地优先的个人记忆 RPG:把文件夹、项目、关系和历史变成可漫游的 3D 文明,同时坚持只读、元数据优先和隐私门校验。

2026-06-16

Product Requirements Document: “Achieve My Factory” — An Agent-Native Software Developmen...

This PRD specifies requirements for building an agent-native software development platform modeled on Factory.ai. The product centers on autonomous AI software-engineering agents (“Droids” in Factory’s terminology; “Agents” generically here) that plan, write, test, r...

2026-06-16

Steward: A Local-First Ambient Second-Brain Architecture — Synthesis & Production Blueprint

Claude Agent SDK Verified Current Fact: Anthropic renamed the "Claude Code SDK" to the "Claude Agent SDK" in September 2025 ( @anthropic-ai/claude-agent-sdk ; Python claude-agent-sdk / ClaudeAgentOptions ); the claude -p CLI name is unchanged (code.claude.com/docs, A...

2026-06-15

PRD — 主理人 / Personal Ambient Second Brain

Working title: 主理人 (Steward) . A personal, ambient AI system that watches your day, proposes valuable work, and runs it through frontline agents — while you stay almost hands-off. Status: Draft v0.1 · Owner: (you) · Last updated: [phone] Note on scope: this PRD inclu...

2026-06-15

WhoAsked — 产品需求文档 (PRD)

一句话定位:当 macOS 弹出「python3.11 想访问你的照片库」时,WhoAsked 告诉你 到底是谁让 python 这么做的 。 When macOS says "python wants your photos" , WhoAsked tells you who sent python . --- macOS 的权限系统(TCC,Transparency / Consent / Control)在保护用户隐私上做得不错,但它的弹窗只暴露 调用链最底层的那个可执行文件 : 弹窗显示: python3.11 want...

2026-06-14

TypingBlock(打字艺术)产品需求文档(PRD)

说明:本文档基于你提供的概念描述与 9 张参考图整理。其中一些方向我做了产品上的取舍(例如「艺术/疗愈优先于游戏」「单字符成块为默认」「自定义键盘」「iOS 优先」),均在文中以 设计取舍 标出,方便你直接改。 --- 把每一次敲击,变成一座会生长的方块世界。 TypingBlock 是一款沉浸式打字创作 app——你输入的文字会实时下落、堆叠,结晶成各种主题的立体方块,最终长成一座由你的文字搭建的可保存、可分享的「方块雕塑」。 打字是现代人每天重复最多的动作之一,却几乎从未被设计成一种「享受」。TypingBlock 想把打字...

2026-06-11

MemoryRunner — Game Design Document (V0 slice)

Fantasy: you are a courier running through your own filesystem-as-memory-civilization. Death Stranding's traversal & strand-building, Disco Elysium's skill-voice interiority, Control's Board, Finder's literal chrome. Not cute, not medieval — personal, cinematic, refl...

2026-06-11

MemoryRunner — Privacy Model

Principle: local-first, read-only, metadata-first. The world is built from shapes of your data, never its contents. 1. Read-only. The scanner never writes inside the scanned root. All outputs go to MemoryRunner/data/ . 2. Zero content reads. V0 reads no file contents...

2026-06-11

MemoryKingdom V2 — Castle Generation Model

Every folder is a castle; the geometry is derived , never decorative. All parameters trace to metadata, and every castle inscribes its source path at the gate. id, source path, display name, castle type, architectural style, maze complexity 0..1, verticality 0..1, ag...

发布规则:公开页面只使用脱敏摘要和策展后的主线。内部施工记录、交接报告、审计流水、密钥路径、本地绝对路径和基础设施清单不会作为页面内容发布。Generated: 2026-06-28T14:44:35